For parents & teachers
Gokith is a collection of free brain games for curious minds of every age, from about 8 years old to grandparents. Each game is built to practise a specific thinking skill, not just to pass the time.
π‘οΈ How we keep kids safe
- No sign-up, no email, no real names. Players get a randomly generated nickname (like "CleverOtter42") and an emoji avatar.
- No chat, no messaging, no user-uploaded content. Players cannot contact each other through the site.
- Friend challenges (Speed Duel) use share links. A child sends a link through your own family's apps (messages, email). The link contains only the made-up nickname, the emoji avatar, a score and a puzzle code. No accounts, no friend lists on our servers, and no way for strangers to find or message your child.
- Progress stays on the device. Levels, badges and streaks are saved in the browser. We don't store them on our servers.
- Ads are limited and non-personalised. There are never ads in the middle of a puzzle. Breaks only happen between levels, at most every few minutes. Hints can be unlocked with coins earned by playing, so watching ads is optional.
- No links to outside sites inside games.
βοΈ Make your own quiz
With the Quiz Maker you can write a quiz in minutes: up to 50 questions, each with 2β4 answer choices and an optional explanation. Then share it with a link or QR code. Kids can play it on their own, challenge friends in a Speed Duel, play it together in Party Mode, or, with 40+ short answers, turn it into class Bingo.
- Your quizzes stay with you. They're saved in your browser and travel inside the share link. Gokith doesn't store them on its servers.
- Built-in safety. Links, email addresses, phone numbers, social handles and inappropriate words are blocked, both when you save and when a link is opened.
- Please don't include students' names or other personal details in a quiz.
- Every custom quiz shows a "made by a teacher or parent" banner and a Report link.
π Party Mode for families
Party Mode is pass-and-play on one device for 2β8 players. Each player picks their own level (Easy, Medium or Hard), so a child and a grandparent can compete fairly. It runs entirely on the device, with no links, no internet contact between players, and nothing saved anywhere else.
π± Brain Bingo for classrooms and groups
Teachers and parents can run Brain Bingo for a whole group. Put the caller screen on a projector, TV or shared video call. Each player either joins with the game code on their own device or gets a printed card, so no devices are needed. The caller shows a math problem or word clue, and players solve it and mark the answer. When someone shouts "Bingo!", type in their card number and the host screen checks the line automatically.
No accounts, no data collected: cards are generated from the game code and card number, right on each device.
π§ What each game trains
- Pattern Detective: Pattern recognition, Inductive reasoning. Crack the rule behind each sequence and find what comes next.
- Robot Route: Planning ahead, Debugging, Sequencing. Program a robot with arrow commands to reach the battery.
- Lamp Logic: Cause and effect, Systematic thinking. Every tap flips a lamp and its neighbours. Light them all!
- Make the Number: Flexible thinking, Working backwards, Mental math. Combine the numbers with + β Γ Γ· to hit the target.
- Word Steps: Vocabulary, Spelling, Step-by-step reasoning. Change one letter at a time to turn one word into another.
- Letter Shuffle: Spelling, Vocabulary, Pattern spotting. Unscramble the mixed-up letters using the category clue.
- Word Links: Verbal reasoning, Vocabulary, Analogies. Analogies, opposites and odd-word-out puzzles for sharp minds.
- Riddle Room: Lateral thinking, Careful reading, Logic. Riddles and trick questions that reward careful thinking.
- Truth Tellers: Deductive reasoning, Logical consistency, Hypothesis testing. Truthies never lie, Fibbers always do. Can you tell who is who?
- Mirror Match: Symmetry, Spatial reasoning, Attention to detail. Finish the picture so both halves match like a mirror.
- Turn It: Mental rotation, Spatial reasoning, Visual comparison. Spin shapes in your head and spot the one that is only turned.
- Tube Sort: Planning ahead, Problem solving, Working memory. Sort the coloured balls so every tube holds one colour.
- Number Grid: Logical deduction, Number sense, Focus. Mini number puzzles: fill every row, column and box once.
- Code Cracker: Deductive reasoning, Hypothesis testing, Working memory. Crack the secret symbol code using clever clues.
- Pixel Logic: Logical deduction, Spatial reasoning, Patience. Use number clues to colour squares and reveal a picture.
- Odd One Out: Visual reasoning, Classification, Attention to detail. Spot the one shape that breaks the hidden rule.
- Magic Square: Mental arithmetic, Logical deduction, Number sense. Fill the grid so every row, column and diagonal adds up the same.
- Balance Scale: Algebraic thinking, Logical deduction, Problem solving. Use balanced scales to work out how much each shape weighs.
- Number Pyramid: Addition and subtraction, Logical deduction, Working backwards. Every brick is the sum of the two below. Fill in the missing ones!
- Echo Grid: Working memory, Concentration, Sequencing. Watch the tiles light up, then tap the pattern back from memory.
- Ring Tower: Planning ahead, Recursive thinking, Patience. Move the whole tower of rings β never a big ring on a small one.
- Slide Puzzle: Planning, Spatial reasoning, Problem solving. Slide the tiles back into order β numbers or a picture.
- River Crossing: Logical reasoning, Planning, Rule following. Get everyone across the river without breaking the rules.
- Ice Slide: Planning ahead, Spatial reasoning, Problem solving. Slide the penguin across the ice and stop right on the fish.
- Pipe Connect: Spatial reasoning, Logic, Systematic thinking. Turn the pipes so water reaches every flower with no leaks.
π‘ Getting the most out of it
- Talk about the "why". After a puzzle, ask: "How did you figure it out?" Explaining your reasoning out loud is one of the best ways to build critical thinking.
- Hints are a last resort. The game encourages players to keep thinking first. Struggling a little is how the brain grows.
- Short daily sessions beat long ones. The daily goal is 3 levels plus one brainteaser, about 10β15 minutes.
- Play together. Try the same daily brainteaser as a family and compare answers.
Contact
Questions or concerns? Email hello+parents@gokith.com.